Monthly Update 17

Much ass was busted to bring our demo up to par for submission to the Indie Megabooth people for Pax West 2018, which was due a couple weeks ago. Like:

Completion of sound pass 1
Main menu UI improvements
AI & balance improvements
Player slows when receiving damage or going uphill, speeds up going downhill
and more that I forgot

Here are the priorities now: Demon Art pass 2, Animation pass 2, Sound pass 1.5, public(?) demo


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